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	<title>Comments on: Virtual Reality Technology</title>
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	<description>Virtual Reality Software and More...</description>
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		<title>By: SUPERMAN</title>
		<link>http://www.dawatheatre.com/virtual-reality-technology/comment-page-1/#comment-1674</link>
		<dc:creator>SUPERMAN</dc:creator>
		<pubDate>Fri, 21 Oct 2011 10:27:10 +0000</pubDate>
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		<description>Bumper cars for transportation</description>
		<content:encoded><![CDATA[<p>Bumper cars for transportation</p>
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		<title>By: Television-Technology &#187; Just Answers: Television Technology Continues To Improve at www ...</title>
		<link>http://www.dawatheatre.com/virtual-reality-technology/comment-page-1/#comment-456</link>
		<dc:creator>Television-Technology &#187; Just Answers: Television Technology Continues To Improve at www ...</dc:creator>
		<pubDate>Thu, 03 Feb 2011 07:54:13 +0000</pubDate>
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		<description>[...] The potential of virtual reality technology to change the news &#8230;Thanks to television technology events such as the first moon landing, the coronation of Queen Elizabeth II and the first Gulf War, coinciding with the launch of twenty four hour news channels (McPhail, 2004: 148), would become some of &#8230; [...]</description>
		<content:encoded><![CDATA[<p>[...] The potential of virtual reality technology to change the news &#8230;Thanks to television technology events such as the first moon landing, the coronation of Queen Elizabeth II and the first Gulf War, coinciding with the launch of twenty four hour news channels (McPhail, 2004: 148), would become some of &#8230; [...]</p>
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		<title>By: immersive</title>
		<link>http://www.dawatheatre.com/virtual-reality-technology/comment-page-1/#comment-185</link>
		<dc:creator>immersive</dc:creator>
		<pubDate>Mon, 13 Dec 2010 11:41:17 +0000</pubDate>
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		<description>#iED Third generation Immersive Education technology is now emerging for virtual worlds, learning games, and mixed/augmented reality.</description>
		<content:encoded><![CDATA[<p>#iED Third generation Immersive Education technology is now emerging for virtual worlds, learning games, and mixed/augmented reality.</p>
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